Sweet Box – Anime-style short animation

This is my first anime-style clip made with Blender 2.8 and Eevee render. Of course, only very basic techniques are used in this video, but here I share a small technical talk and wireframes.

Contents

Stills And Technical Talk

Sweet Box – Anime-style short animation by Erika Obama
Sweet Box – Anime-style short animation by Erika Obama
Sweet Box – Anime-style short animation by Erika Obama
Sweet Box – Anime-style short animation by Erika Obama

Technical Talk

Sweet Box – Anime-style short animation by Erika Obama: solidify modifier and flip normals, rigid body

Modelled, rigged, animated, rendered with Blender 2.8. Textures are made with Substance Painter (It saves tons of time, really!).
Technically, as I wrote earlier, only very basic techniques are used in this stuff.

  1. To make Outlines: Solidify modifier
    1. Before add this, prepare a material for outlines.
    2. Tip “Flip Normals” option.
    3. Modify “Material Index Offset” to 1 or above. It depends on how many materials are assigned to each object.
  2. To pop out the sweets: Rigid Body
    1. Set type “active” to the sweets. Then, I’d like to say, make “passive” to the suitcase… No, don’t. When I tried, somehow its animation didn’t work even when I turned “animated” option on. So, I duplicated the suitcase and added “passive”, then hid this object. It worked nicely.
    2. Add keyframes “0.000” and “1.000” on Rigid Body World section in “Scene Properties” panel to pop out them on the right time.

Sweet Box – Anime-style short animation by Erika Obama: add keyframes to rigid body world

Wireframes

Sweet Box – Anime-style short animation by Erika Obama: Wireframes

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